AI Experiments
Gemini 3 + riftrunner on LMArena: 3D Fox Modeling vs SOTA
RiftRunner Team
••5 min read#Gemini 3#riftrunner#LMArena#3D modeling#SOTA#3D generation#AI graphics
Gemini 3 + riftrunner on LMArena: 3D Fox Modeling vs SOTA
I asked riftrunner (rumored Gemini 3) on LMArena to generate a 3D fox. Then I compared the geometry and textures against other state-of-the-art 3D models.

What I asked for
- Prompt: “high-quality 3D fox, clean topology, readable fur, neutral studio lighting.”
- Output: OBJ/mesh-style preview from riftrunner; side-by-side with two SOTA baselines.
- Environment: LMArena Battle mode, no manual post-editing.
Why this matters
- Shape fidelity is the hard part: ears, snout, and paws often collapse in fast 3D pipelines.
- Mesh cleanliness impacts rigging and animation downstream.
- Lighting neutrality keeps focus on geometry quality rather than stylized shading.
How riftrunner (Gemini 3) performed
- Topology: kept ear thickness and snout volume without fusing edges—a win over Baseline B.
- Proportions: body-to-head ratio felt natural; paws remain distinct (many models blob here).
- Texture read: fur directionality appears, though fine strands are still simplified.
- Artifacts: mild smoothing on tail start; no major mesh tearing observed.
Comparison vs SOTA baselines
- Baseline A (generalist 3D model): sharper fur but heavier topology noise; paws partially merged.
- Baseline B (stylized generator): fun colors, weaker anatomy; missing inner-ear depth.
- riftrunner (Gemini 3): most balanced on anatomy and clean surfaces; texturing is conservative but usable.
Takeaways for 3D teams
- Use riftrunner when you need clean anatomy and riggable meshes with minimal cleanup.
- Layer a texture pass if you need richer fur detail; geometry is already stable.
- For stylized looks, a post-style transfer may beat asking the generator to do both shape and style.
Bottom line
For this fox sample, riftrunner (Gemini 3 on LMArena) delivered the best geometry-to-cleanliness ratio among the tested SOTA models. If more complex poses or quad-based retopo are needed, this is a strong starting point with less manual fixing.